AI Insights · Timothy · October 2022
Top 5 Survival Games on Android in Central America Q3 2022
Discover the performance trends of the top 5 survival games on Android in Central America during Q3 2022, including weekly downloads, revenue, and active users.
During Q3 2022, the top 5 survival games on Android in Central America showcased diverse performance trends in weekly downloads, revenue, and active users. Here's a detailed look at how each of these games fared:
Last Day on Earth: Survival from KEFIR saw fluctuations in both revenue and downloads. Weekly revenue peaked at around $10.7K in early August, but gradually declined to approximately $7.9K by the end of September. Downloads showed a similar trend, with a high of 10.8K in late August, tapering down to 7.7K by the end of the quarter. Active users peaked at 54K in late August before falling to around 45.3K by the end of September.
Frostborn: Action RPG, also from KEFIR, experienced a steady decline in both revenue and active users. Weekly revenue started at about $3.9K in late June but dropped to approximately $1.7K by the end of September. Downloads followed a similar downward trend, starting at 781 and ending at 509 weekly downloads. Active users decreased from 2.5K in late June to around 1.7K by the end of September.
Poppy Playtime Chapter 1 from Mob Entertainment showed a consistent decline across all metrics. Weekly revenue began at $4.7K in late June but fell to approximately $864 by the end of September. Downloads started at 2.4K and dropped to 808 weekly downloads. Active users also decreased from about 5.9K in late June to 2.6K by the end of the quarter.
Poppy Playtime Chapter 2, also from Mob Entertainment, launched in mid-August and experienced an initial surge in both revenue and downloads. Weekly revenue peaked at $7.8K in late August but declined to approximately $1.8K by the end of September. Downloads followed a similar pattern, starting at 2.6K and decreasing to 807 weekly downloads.
ARK: Survival Evolved from Studio Wildcard showed more stable trends compared to the other games. Weekly revenue fluctuated around $1.7K to $2K, with slight dips and peaks throughout the quarter. Downloads remained relatively stable, peaking at 14.5K in early August and ending at 10K by late September. Active users consistently hovered around the 50K mark, with a peak of 65.1K in early August.
For more detailed insights and data, visit Sensor Tower.